This is a very balanced build that perfectly suits the ballpoint splatling's needs:
- Headgear: 2x Super Jump Speed to combo with beacons (can be switched with Sub Power Up) and 1x Bomb Defense DX against inkjet match-ups.
- Clothes: Thermal ink to compensate for 4 hit kill damage, allowing you to more easily finish someone off. Special Charge Up for achieving stage control with spamming Ink Storm.
- Shoes: Together with the ballpoint's already high base speed you'll be able to ink very quickly and skirmish at close range with uncharged charges.